Jobs

Come and join the Futur!

Technical Director

Hot on the wheels of the announcement of Tiny Trax, FuturLab is excited to be looking for a Technical Director to join us in our Brighton studio! This is an ideal role for an existing Technical Director or for a seasoned Lead developer to step up into a new challenge.

FuturLab are in the unique position of having complete creative control of our own IP, therefore this position is ideal for someone who is keen to have their ideas listened to, and will enjoy seeing their own work highly visible within a finished product. It’s essential that you are proactive and care about creating high quality and fun experiences.

Requirements:

  • Proficient in C++ and C#.
  • Good working knowledge of Unity.
  • At least 8 years of game development experience.
  • Specialised knowledge in graphics, systems, physics, client/server, networking, AI, sound or gameplay programming a plus.
  • Ability to break down and scope out technical tasks.
  • Experience mentoring and leading a team.
  • Experience with VR is desirable.
  • Excellent communication skills with a friendly, helpful and positive demeanor.
  • Ability to explain technical concepts to both a technical and non-technical audience.
  • Working knowledge of Agile Development/Hansoft a plus.

 General Responsibilities:

  • Manage the existing code team, their tasks and priorities.
  • Scope out the technical architecture of each project.
  • Identify and evaluate new technology, middleware and tools for each project.
  • Work with the Art and Design teams to identify and define pipelines, workflows, and tools needed throughout the development process.
  • Working closely with Creative Director to build the vision of the game, ensuring it becomes an actionable technical design that will deliver quality.
  • Define, communicate and enforce coding standards
  • Track and identify new opportunities to improve our methodology.
  • Keep informed of innovations in technology and make informed decisions on our technical approach.
  • Act as a senior developer on occasion to deliver or collaborate on high-impact, complex features or tools.
  • Mentor and manage other programmers.
  • Liaise and co-ordinate outsourced contractors.
  • Support the Development Director with Studio strategic planning from a technological perspective.

Please check out the Life at FuturLab page (www.futurlab.co.uk/life-at-futurlab) for all reasons why you’d love working here!

If you have the skills and experience and think that working by the seaside seems like a fantastic idea, then please email your latest CV and a cover letter along with examples of your work to jobs@futurlab.co.uk

Please note that you must be able to demonstrate eligibility and a VALID WORKING VISA to work in the United Kingdom and be willing to relocate / commute to the Brighton area.

SALARY:

  • Competitive + performance related bonus.
  • Generous pension scheme.
  • Private healthcare.
  • Weekly Pilates class.
  • Relocation package.
  • 28 days holiday + 2 duvet days.

Senior Programmer

Hot on the wheels of the announcement of Tiny Trax, FuturLab are looking for an experienced C++ programmer to join the team.

Joining us in our sunny seaside Brighton office, you will be working on a brand new IP for PlayStation VR!

Working under the Technical Director, you’ll need to tackle a wide variety of programming tasks with enthusiasm and positivity.

FuturLab are in the unique position of having complete creative control of our own IP and the backing of a platform holder. This position is ideal for someone who is keen to have their ideas listened to, and will enjoy seeing their own work highly visible within a finished product. It’s essential that you are proactive and care about creating high quality and fun experiences.

Requirements:

  • Excellent knowledge of C# and C++.
  • Strong mathematical and analytical skills.
  • Good working knowledge of Unity.
  • Experience of multiplayer gaming (synchronous and asynchronous) preferable.
  • Experience of networking systems and security methods preferable.
  • Plenty of experience of game life cycles, at least one shipped console title under your belt.
  • Ability to quickly familiarise yourself with an existing codebase.
  • Experience with VR is desirable.
  • Ability to effectively itemise tasks and assign realistic time scales to them.
  • Excellent communication skills with a friendly, helpful and positive demeanor.
  • Working knowledge of Agile Development/Hansoft a plus.

General Responsibilities:

  • Work with the Technical Director, department leads and other programmers to design the game code and contribute to technical design documents.
  • Work closely with the design team to collaborate on new gameplay ideas.
  • Ensure all code is produced to the required standard and all TRCs are followed.
  • Be proud of your code and test thoroughly to ensure that there are no bugs.
  • Work with the Producer to break out tasks into clear and manageable chunks. Deliver high quality code to that schedule.
  • Collaborate productively, communicating ideas and issues clearly across all disciplines
  • Report progress to Technical Director and inform them of any implementation issues promptly.

Please check out the Life at FuturLab page (www.futurlab.co.uk/life-at-futurlab) for all reasons why you’d love working here!

If you have the skills and experience and think that working by the seaside seems like a fantastic idea, then please email your latest CV and a cover letter along with examples of your work to jobs@futurlab.co.uk

Please note that you must be able to demonstrate eligibility and a VALID WORKING VISA to work in the United Kingdom and be willing to relocate / commute to the Brighton area.

SALARY:

  • Competitive + performance related bonus.
  • Generous pension scheme.
  • Private healthcare.
  • Weekly Pilates class.
  • Relocation package.
  • 28 days holiday + 2 duvet days.

Don’t see anything for you?

If you have an impressive portfolio of any kind, please email jobs@futurlab.co.uk with your latest CV and a link to any of your work online, as we’re always interested to hear from enthusiastic and talented people.

At this time we are unable to offer any internships or work experience.

Please note that we’re working flat out making all kinds of awesome, and don’t always have the time to reply to speculative applications.

Essential Tips When Sending Your CV

  1. Spell and format our company name correctly
  2. Mention at least one of our games
  3. Mention why you think your skills will help contribute to our games.

A Note To Recruiters

In the nicest way, please don’t get in touch, we’ll get in touch if we need you 🙂

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