Velocity®Ultra is the native PlayStation Vita version of the multiple award-winning teleportation shoot ‘em-up, Velocity!
FuturLab will be attending GDC in San Francisco this year to showcase Velocity Ultra for PS Vita!
The highly anticipated fan powered reboot features a totally-
…damn it, must dash, Robin is on the balcony and it doesn’t look good…
Say hello to Callum Roberts, our third and final (for now) artist hire!
Hussain Sheikh, who previously worked as Lead Visual Effects Programmer on Split/Second, joins FuturLab as Head of Technology.
There’s a four page feature on FuturLab and Velocity in this month’s Edge Magazine (Issue #249)!
FuturLab, developers of the award winning PlayStation minis title Velocity has signed a groundbreaking deal with Sony, seeing the platform holder provide funds for the development of content for PlayStation Vita in 2013, with the studio keeping control of its IP.
It was great to see games industry veterans, students and everyone in between share knowledge, ideas and their passion for making games in Brighton.
“We sold more copies of Coconut Dodge on PSN with me doing the marketing than EA managed to do on iOS, which is nuts,” Marsden says. For him, the lesson is that iOS is a major gamble: “If you’re an indie, luck plays such a huge role that it’s not worth trying,” he believes.
It is clear to me now that negativity sells, which is just not the way it should be, is it?