Space Shooter F.A.Q.
- September 6th, 2010
- By James @ FuturLab
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What format is the game?
It’s a 2D, top-down, vertically scrolling shoot ‘em up, with some cool new twists!
What’s different about this game to other vertical scrolling shooters?
You can teleport!
We’ve designed the gameplay around the teleport mechanic, so there are physical dexterity challenges where you teleport around the screen, and action based logic puzzles, which require teleporting around the level. The world is constantly scrolling, and most levels require multiple passes using the teleport for 100% completion. As with Coconut Dodge however, we’re designing it so that casual players can still progress through the game having fun without going for the 100% awesomes.
The game sounds like it could be difficult to play, is it?
No. Many people thought Coconut Dodge looked too difficult to play when we first showed gameplay footage, but as with many great games, it takes no time to learn, and takes a long time to master. We’re using the same approach on this game. It will be accessible for people new to the genre, for example people who don’t get on well with shooters, but who really loved Coconut Dodge and want to play our next game, and it will also give hardened bullet-hell lovers something new to master.
What is the game called?
We don’t have a name for it yet, so we’re inviting people to suggest names for the game and the lead character, with a chance to win a free copy when the game is released! Check it out here: Name Our Game Competition.


