We were thrilled when Velocity won industry accolades last year, but to be voted best game on the minis platform by such a large group of core gamers themselves means so much more to us.
Check out Eurogamer’s exclusive footage of Velocity Ultra. Also, interview bonus!
Surge Lite includes a lovely little animated title sequence featuring the ‘Fan Powered Flight’ slogan we used for our Velocity Ultra teaser.
Here’s what Velocity Ultra looks like now we’re at Alpha.
We have a limited number of points we are able to use in our Trophy set for Velocity Ultra.
Which means, we can either have more low value trophies, or less high value trophies. What do you want to see?
It was the cunning design of Street Fighter II that inspired me to work hard, to study and learn the value of effort.
It was great to see games industry veterans, students and everyone in between share knowledge, ideas and their passion for making games in Brighton.
These are the things that make Coconut Dodge and Velocity fun and addictive, and it’s these things that we have literally put right at the player’s fingertips, in their purest form, in Fuel Tiracas.
What we’ve done is allow the player to push a drum loop MIDI pattern into a synthesizer slot, or a melody pattern into a bassline track, and every combination you could possible think of within the limits of each level!
The flow state requires constant input from a player, which is totally at odds with the relinquished control state of following a narrative.