Velocity Wins PSN Gamer’s Choice Award

Velocity Wins PSN Gamer's Choice Award

We were thrilled when Velocity won industry accolades last year, but to be voted best game on the minis platform by such a large group of core gamers themselves means so much more to us.

Velocity Ultra Footage + Interview!

Velocity Ultra

Check out Eurogamer’s exclusive footage of Velocity Ultra. Also, interview bonus!

Here’s a nice story…

Here's a nice story...

Surge Lite includes a lovely little animated title sequence featuring the ‘Fan Powered Flight’ slogan we used for our Velocity Ultra teaser.

Velocity Ultra: Alpha Screenshots

Hedonist

Here’s what Velocity Ultra looks like now we’re at Alpha.

Velocity Ultra Trophies – What Do You Want?

Planning Trophies - This Is Serious Business

We have a limited number of points we are able to use in our Trophy set for Velocity Ultra.

Which means, we can either have more low value trophies, or less high value trophies. What do you want to see?

Reflecting On A Great Year

We pumped out four quality games in 2012, and we're likely to match that this year too.

It was the cunning design of Street Fighter II that inspired me to work hard, to study and learn the value of effort.

Made In Brighton: Games Gone Global

Made In Brighton: Games Gone Global

It was great to see games industry veterans, students and everyone in between share knowledge, ideas and their passion for making games in Brighton.

Fuel Tiracas – Twitch-On-Touch Done Properly

Fuel Tiracas - Twitch-On-Touch Done Properly

These are the things that make Coconut Dodge and Velocity fun and addictive, and it’s these things that we have literally put right at the player’s fingertips, in their purest form, in Fuel Tiracas.

Story vs. Gameplay

At last, we can play this game on Vita!

The flow state requires constant input from a player, which is totally at odds with the relinquished control state of following a narrative.