Archive for the ‘Coconut Dodge’ Category

Our method for addictive gameplay

Coconut Dodge has been a surprise for many people. When we first posted screenshots online, comments were scathing, and when we posted game play footage, most people’s reactions to it were that of ‘meh’.

It’s understandable, because on the face of it Coconut Dodge looks like a free Flash game.

However, we’ve been making Flash games for over 6 years now, and during that time we’ve never had the opportunity to develop the kind of cunning game play that steals people’s attention and never gives it back. This is because all of our Flash games have in some way been designed to promote other products.

Coconut Dodge is our first game for the sake of being a game, our product.

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Coconut Dodge submitted to SCEA

Coconut Dodge, our first PlayStation minis game has now been submitted to Sony’s QA team in the US. We’re hoping for a release date of early September. Coconut Dodge has been received really well in Europe, with a handful of 10 of out 10 scores from well respected sites :)

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